simurom
Overview Link to heading
A 2D toml game engine
Ambition Link to heading
I’m building this to become a sharp, reusable tool that I can rely on in real workflows: fast, well-scoped, and easy to operate.
What’s novel Link to heading
- Opinionated defaults with room for power-user control.
- Tight scope + strong ergonomics (the “small tool, big leverage” approach).
Stats Link to heading
- Project page: /projects/simurom/
- Primary language: Rust
- Commits: 10
- Created: 2026-05-16T02:46:56Z
- Last updated: 2026-05-19T02:01:42Z